

Go around the corner and through the door on the east side of the map to the Staff Room.

This time, go down the hall and toward the safe room in the northeast corner of the area. You're back where you started at the Emergency Entrance, so head back upstairs. Back inside, grab assault rifle ammo off the gurney. There's also a green herb in the left corner of the area near the key. Jump over the hedge and check the ground for a key-examining it will reveal it's the Locker Room Key.
#Resident evil 3 walktrough upgrade#
Turn to your right to find a crate with the Assault Rifle Tactical Grip upgrade inside. Return to the first spot and interact with it and you can jump down to the Courtyard below. Head past it around the corner to find some assault rifle ammo and another spot with yellow tape. Hang a right until you see emergency tape on the railing beside you. You'll also find handgun bullets in the right corner, on top of a step ladder.īack in the hallway, go back west and take the middle hall toward the green door. Inside is assault rifle ammo on a shelf on the left, a green herb beside the typewriter, and the Nurse's Journal: Sept. Turn left from the map to find a safe room. You can climb the stairs up to the second floor here, then follow the hallway east to the end and take the Hospital Map off the wall. One door here is locked with a keycard, so take the hallway to the left, heading south. Power through, then check for assault rifle bullets on the table beside the glass door. Enter the Emergency Entrance and get ready for a fight-there's a whole mess of zombies here to give you trouble. As you head down the hall, grab the green herb. 25 file off the reception desk in Lab Reception. Grab the Tape Recorder and the Nurse's Journal: Sept. At the end of the hall near the exit door, check to the left for a gurney with a Charlie Doll on it. In the next hallway, the way to the left is blocked, but note the locked crate that's opened with the lockpick waiting there for later. There's also a red herb on the reception desk. You'll see a door that requires the lockpick to open, with the Spencer Memorial Pamphlet file beside it. Through the door, you'll deal with several zombies in the Reception area. Grab assault rifle bullets as you leave Jill's room, then pick up another box of assault rifle ammo on the lobby's front desk, along with a first aid spray. Resident Evil 3 Remake Walkthrough Part 4: Hospital Spencer Memorial Hospital Part 3: Raccoon City Police Department, Clocktower Plaza.Part 2: Sewers, Demolition Site, Gun Shop.Note: This walkthrough covers Resident Evil 3 Remake for the Assisted, Standard, and Hardcore difficulties on Nightmare and Inferno difficulty, enemy encounters and item locations are remixed. Now Playing: Resident Evil 3 Video Review Inferno S-Rank Requirements: Beat the game in 2 hours without saving more than 5 times (there is no auto-saving in this mode).By clicking 'enter', you agree to GameSpot's.Nightmare S-Rank Requirements: Beat the game in 2 hours without saving more than 5 times (does not count auto-saving).Hardcore S-Rank Requirements: Beat the game in 1 hour and 45 minutes without saving more than 5 times (does not count auto-saving).Standard S-Rank Requirements: Beat the game in 2 hours without saving more than 5 times (does not count auto-saving).Assisted S-Rank Requirements: Beat the game in 2.5 hours without saving more than 5 times (does not count auto-saving).Auto-saving is disabled in this mode, enemies and items are in different areas, and ammo and other items are significantly more scarce. In this mode, enemies deal even more damage than in Nightmare and are even harder to kill. Inferno: This mode is unlocked after completing the game on Nightmare.You cannot change the difficulty in a Nightmare playthrough. Enemies and items are placed in different areas throughout the game. In this mode, enemies deal significantly more damage and are way harder to kill. Nightmare: This mode is unlocked after completing the game on Hardcore.You cannot change the difficulty in a Hardcore playthrough. Hardcore: In this mode, enemies are stronger, ammo and other items are less available, and you'll receive less ammo when combining items.Standard: This is the standard game mode.Aim Assist will be on, zombies will be weaker and you'll automatically recover a portion of your health as time goes by. Assisted: In this mode, you'll start with an Assault Rifle, receive more ammo when combining items, and have an additional four inventory slots.
